

If an attack inflicts mortal wounds in addition to the normal damage, resolve the normal damage first.


Instead, keep allocating damage to another model in the target unit until either all the damage has been allocated or the target unit is destroyed. Unlike damage inflicted by normal attacks, excess damage from mortal wounds is not lost. Do not make a wound roll or saving throw (including invulnerable saves) against a mortal wound – just allocate it as you would any other attack and inflict damage to a model in the target unit. Each mortal wound inflicts 1 point of damage on the target unit, and they are always applied one at a time. Some attacks inflict mortal wounds – these are so powerful that no armour or force field can withstand their fury. KEYWORDS: VEHICLE, TRANSPORT, MACHINE SPIRIT, SMOKESCREEN, LAND RAIDER It cannot transport PRIMARIS models.įACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, BLOOD ANGELS BLACK TEMPLARS DARK ANGELS DEATHWATCH IMPERIAL FISTS IRON HANDS RAVEN GUARD SALAMANDERS SPACE WOLVES ULTRAMARINES WHITE SCARS ASTRAL CLAWS BLOOD RAVENS CARCHARODONS CRIMSON FISTS EMPEROR’S SPEARS EXECUTIONERS EXORCISTS FIRE ANGELS FIRE HAWKS FLESH TEARERS HOWLING GRIFFONS LAMENTERS MANTIS WARRIORS MARINES ERRANT MINOTAURS NOVAMARINES RAPTORS RED SCORPIONS SILVER TEMPLARS SONS OF MEDUSA STAR PHANTOMS TIGER CLAWS TOME KEEPERS Each JUMP PACK, WULFEN or TERMINATOR model takes up the space of 2 models and each CENTURION model takes up the space of 3 models. This model has a transport capacity of 10 BLOOD ANGELS BLACK TEMPLARS DARK ANGELS DEATHWATCH IMPERIAL FISTS IRON HANDS RAVEN GUARD SALAMANDERS SPACE WOLVES ULTRAMARINES WHITE SCARS ASTRAL CLAWS BLOOD RAVENS CARCHARODONS CRIMSON FISTS EMPEROR’S SPEARS EXECUTIONERS EXORCISTS FIRE ANGELS FIRE HAWKS FLESH TEARERS HOWLING GRIFFONS LAMENTERS MANTIS WARRIORS MARINES ERRANT MINOTAURS NOVAMARINES RAPTORS RED SCORPIONS SILVER TEMPLARS SONS OF MEDUSA STAR PHANTOMS TIGER CLAWS TOME KEEPERS INFANTRY models.
